```{warning} This is a simple port from the [original documentation](https://archive.blender.org/wiki/2015/index.php/User:Raa/Addons/Pie_Menu_Editor/). It will be improved in the future. ``` (ui-customization)= # UI Customization ## Group panels Collect Popup Dialogs or existing Blender panels in an editor's sidebar. See [Side Panel Editor](side_panel_editor.md) for creating, placing, and nesting panels. --- ## Hide unused panels Hide existing panels in groups. See [Hiding Unused Panels](hiding_unused_panels.md) for adding targets and restoring their original display. --- (pme-menu-panel-extension)= ## Menu/Panel Extension Insert your menus into existing Blender menus, panels, or headers. Redesigned in PME 2.0.0, this uses dedicated Target, Side, and Order properties. Several menus can share a Target and use Poll to control their visibility. **Feature details and workflows are documented in [Interactive Panels and Extend Panel](interactive_panels.md).** - **Pop-up Dialog** extension settings → [Popup Dialog Editor](popup_dialog_editor.md) - **Regular Menu** extension settings → [Regular Menu Editor](regular_menu_editor.md) Older-version reference videos — [original author roaoao's channel](../reference/original_author_videos.md) :::{dropdown} Extending Panels in Blender :open:
[Extending Panels in Blender — Open on YouTube](https://www.youtube.com/watch?v=iO9PzLX6EDQ) ::: --- (pme-toolbar)= ## PME Toolbar ```{admonition} Note :class: warning It stopped working after 4.3. I am in the process of fixing this. ``` PME allows you to use the *User Preferences* area as a toolbar when its width or height is minimal: ![PME Toolbar](/../../shared/_static/images/original/toolbars/pme_toolbars.gif) Older-version reference videos — [original author roaoao's channel](../reference/original_author_videos.md) :::{dropdown} Toolbars in Blender 2.79
[Toolbars in Blender 2.79 — Open on YouTube](https://www.youtube.com/watch?v=PB3wtlZ6AaM) ::: ### Naming Toolbars display popup dialog's layout depending on its name: ```text Toolbar ``` Where *Screen Name* and *Position* are optional and *Position* takes one of these values: *Left*, *Right*, *Top*, *Bottom*. ### Examples | Example | Description | |---------|-------------| | `Toolbar Top` | Top toolbar, all screens | | `Toolbar UV Editing Right` | Right toolbar, *UV Editing* screen | | `Toolbar 3D View Full` | Any toolbar, *3D View Full* screen | ### Saving Toolbar widgets are stored in *User Preferences*. The position and size of the toolbars are stored in *.blend* files. So in order to save your toolbars, you need to use both {menuselection}`File --> User Preferences --> Save User Settings` and {menuselection}`File --> Save Startup File` commands. By default Blender loads UI stored in *.blend* files. To keep the current UI (including toolbars) you need to uncheck *Load UI* option: ![PME Load UI option](/../../shared/_static/images/original/toolbars/pme_load_ui.png)